[DO-971] ffmpeg recipe with requirements (!9)

Co-authored-by: aleksandr.vodyanov <aleksandr.vodyanov@avroid.tech>
Reviewed-on: https://git.avroid.tech/Conan/conan_build/pulls/9
This commit is contained in:
Aleksandr Vodyanov
2024-12-25 17:47:28 +03:00
parent e58f90de0e
commit 39afe6a1dd
212 changed files with 9263 additions and 0 deletions

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sources:
"3.4":
url: "https://nexus.avroid.tech/repository/devops-raw-proxy-github/videolan/x265/archive/refs/tags/3.4.tar.gz"
sha256: "544d147bf146f8994a7bf8521ed878c93067ea1c7c6e93ab602389be3117eaaf"
patches:
"3.4":
- patch_file: "patches/3.2.1-0001-remove_register_classifier.patch"
- patch_file: "patches/3.2.1-0002-cmake-min-required.patch"
- patch_file: "patches/3.4-0001-numa.patch"

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from conan import ConanFile
from conan.errors import ConanInvalidConfiguration
from conan.tools.build import cross_building, stdcpp_library
from conan.tools.cmake import CMake, CMakeDeps, CMakeToolchain, cmake_layout
from conan.tools.env import VirtualBuildEnv
from conan.tools.files import apply_conandata_patches, copy, export_conandata_patches, get, replace_in_file, rename, rm, rmdir
from conan.tools.microsoft import is_msvc, is_msvc_static_runtime
import os
required_conan_version = ">=1.53.0"
class Libx265Conan(ConanFile):
name = "libx265"
description = "x265 is the leading H.265 / HEVC encoder software library"
topics = ("x265", "codec", "video", "H.265")
url = "https://github.com/conan-io/conan-center-index"
homepage = "https://www.videolan.org/developers/x265.html"
license = ("GPL-2.0-only", "commercial") # https://bitbucket.org/multicoreware/x265/src/default/COPYING
package_type = "library"
settings = "os", "arch", "compiler", "build_type"
options = {
"shared": [True, False],
"fPIC": [True, False],
"assembly": [True, False],
"bit_depth": [8, 10, 12],
"HDR10": [True, False],
"SVG_HEVC_encoder": [True, False],
"with_numa": [True, False],
}
default_options = {
"shared": False,
"fPIC": True,
"assembly": True,
"bit_depth": 8,
"HDR10": False,
"SVG_HEVC_encoder": False,
"with_numa": False,
}
def export_sources(self):
export_conandata_patches(self)
def config_options(self):
if self.settings.os == "Windows":
del self.options.fPIC
if self.settings.os != "Linux":
del self.options.with_numa
# FIXME: Disable assembly by default if host is arm and compiler apple-clang for the moment.
# Indeed, apple-clang is not able to understand some asm instructions of libx265
# FIXME: Disable assembly by default if host is Android for the moment. It fails to build
if (self.settings.compiler == "apple-clang" and "arm" in self.settings.arch) or self.settings.os == "Android":
self.options.assembly = False
def configure(self):
if self.options.shared:
self.options.rm_safe("fPIC")
def layout(self):
cmake_layout(self, src_folder="src")
def requirements(self):
if self.options.get_safe("with_numa", False):
self.requires("libnuma/2.0.14")
def validate_build(self):
if cross_building(self) and self.settings.os == "Android" and self.options.assembly:
# FIXME: x265 uses custom command to invoke clang to compile assembly files.
# clang++ -fPIC -c src/source/common/aarch64/mc-a.S -o mc-a.S.o
# FAILED: mc-a.S.o libx2f309356bd8526/b/build/Release/mc-a.S.o
# clang++ -fPIC -c src/source/common/aarch64/mc-a.S -o mc-a.S.o
# <instantiation>:11:9: error: unknown directive
# .func x265_pixel_avg_pp_4x4_neon
raise ConanInvalidConfiguration(f"{self.ref} fails to build with '&:assembly=True' for Android. Contributions are welcome.")
def validate(self):
if self.options.shared and is_msvc(self) and is_msvc_static_runtime(self):
raise ConanInvalidConfiguration("shared not supported with static runtime")
if self.settings.compiler == "apple-clang" and "arm" in self.settings.arch and self.options.assembly:
# Undefined symbols for architecture arm64:
# "x265::setupAssemblyPrimitives(x265::EncoderPrimitives&, int)", referenced from:
# x265::x265_setup_primitives(x265_param*) in libx265.a[20](primitives.cpp.o)
# ld: symbol(s) not found for architecture arm64
raise ConanInvalidConfiguration(f"{self.ref} fails to build for Mac M1. Contributions are welcome.")
def build_requirements(self):
if self.options.assembly:
if self.settings.arch in ["x86", "x86_64"]:
self.tool_requires("nasm/[>=2.15.05]")
def source(self):
get(self, **self.conan_data["sources"][self.version], strip_root=True)
def generate(self):
env = VirtualBuildEnv(self)
env.generate()
tc = CMakeToolchain(self)
tc.variables["ENABLE_PIC"] = self.options.get_safe("fPIC", True)
tc.variables["ENABLE_SHARED"] = self.options.shared
tc.variables["ENABLE_ASSEMBLY"] = self.options.assembly
tc.variables["ENABLE_LIBNUMA"] = self.options.get_safe("with_numa", False)
if self.settings.os == "Macos":
tc.variables["CMAKE_SHARED_LINKER_FLAGS"] = "-Wl,-read_only_relocs,suppress"
tc.variables["HIGH_BIT_DEPTH"] = self.options.bit_depth != 8
tc.variables["MAIN12"] = self.options.bit_depth == 12
tc.variables["ENABLE_HDR10_PLUS"] = self.options.HDR10
tc.variables["ENABLE_SVT_HEVC"] = self.options.SVG_HEVC_encoder
if is_msvc(self):
tc.variables["STATIC_LINK_CRT"] = is_msvc_static_runtime(self)
if self.settings.os == "Linux":
tc.variables["PLATFORM_LIBS"] = "dl"
if "arm" in self.settings.arch:
tc.variables["CROSS_COMPILE_ARM"] = cross_building(self)
tc.generate()
deps = CMakeDeps(self)
deps.generate()
def _patch_sources(self):
apply_conandata_patches(self)
cmakelists = os.path.join(self.source_folder, "source", "CMakeLists.txt")
replace_in_file(self, cmakelists,
"if((WIN32 AND ENABLE_CLI) OR (WIN32 AND ENABLE_SHARED))",
"if(FALSE)")
if self.settings.os == "Android":
replace_in_file(self, cmakelists, "list(APPEND PLATFORM_LIBS pthread)", "")
replace_in_file(self, cmakelists, "list(APPEND PLATFORM_LIBS rt)", "")
# The finite-math-only optimization has no effect and can cause linking errors
# when linked against glibc >= 2.31
replace_in_file(self, cmakelists,
"add_definitions(-ffast-math)",
"add_definitions(-ffast-math -fno-finite-math-only)")
def build(self):
self._patch_sources()
cmake = CMake(self)
cmake.configure(build_script_folder=os.path.join(self.source_folder, "source"))
cmake.build()
def package(self):
copy(self, "COPYING", src=self.source_folder, dst=os.path.join(self.package_folder, "licenses"))
cmake = CMake(self)
cmake.install()
if self.options.shared:
if is_msvc(self):
static_lib = "x265-static.lib"
else:
static_lib = "libx265.a"
os.unlink(os.path.join(self.package_folder, "lib", static_lib))
if is_msvc(self):
name = "libx265.lib" if self.options.shared else "x265-static.lib"
rename(self, os.path.join(self.package_folder, "lib", name),
os.path.join(self.package_folder, "lib", "x265.lib"))
if self.settings.os == "Windows" and self.options.shared:
rm(self, "*[!.dll]", os.path.join(self.package_folder, "bin"))
else:
rmdir(self, os.path.join(self.package_folder, "bin"))
rmdir(self, os.path.join(self.package_folder, "lib", "pkgconfig"))
def package_info(self):
self.cpp_info.set_property("pkg_config_name", "x265")
self.cpp_info.libs = ["x265"]
if self.settings.os == "Windows":
if self.options.shared:
self.cpp_info.defines.append("X265_API_IMPORTS")
elif self.settings.os in ["Linux", "FreeBSD"]:
self.cpp_info.system_libs.extend(["dl", "pthread", "m", "rt"])
if not self.options.shared:
self.cpp_info.sharedlinkflags = ["-Wl,-Bsymbolic,-znoexecstack"]
elif self.settings.os == "Android":
self.cpp_info.system_libs.extend(["dl", "m"])
if not self.options.shared:
libcxx = stdcpp_library(self)
if libcxx:
if self.settings.os == "Android" and self.settings.compiler.libcxx == "c++_static":
self.cpp_info.system_libs.append("c++abi")
self.cpp_info.system_libs.append(libcxx)

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diff --git a/source/common/md5.cpp b/source/common/md5.cpp
index 285b44a..c4964e7 100644
--- a/source/common/md5.cpp
+++ b/source/common/md5.cpp
@@ -185,7 +185,7 @@ void MD5Final(MD5Context *ctx, uint8_t *digest)
*/
void MD5Transform(uint32_t *buf, uint32_t *in)
{
- register uint32_t a, b, c, d;
+ uint32_t a, b, c, d;
a = buf[0];
b = buf[1];

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--- a/source/CMakeLists.txt
+++ b/source/CMakeLists.txt
@@ -1,10 +1,4 @@
-# vim: syntax=cmake
-if(NOT CMAKE_BUILD_TYPE)
- # default to Release build for GCC builds
- set(CMAKE_BUILD_TYPE Release CACHE STRING
- "Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel."
- FORCE)
-endif()
+cmake_minimum_required(VERSION 3.1)
message(STATUS "cmake version ${CMAKE_VERSION}")
if(POLICY CMP0025)
cmake_policy(SET CMP0025 OLD) # report Apple's Clang as just Clang
@@ -17,7 +11,6 @@ if(POLICY CMP0054)
endif()
project (x265)
-cmake_minimum_required (VERSION 2.8.8) # OBJECT libraries require 2.8.8
include(CheckIncludeFiles)
include(CheckFunctionExists)
include(CheckSymbolExists)

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--- a/source/CMakeLists.txt
+++ b/source/CMakeLists.txt
@@ -90,20 +90,10 @@ if(UNIX)
endif()
option(ENABLE_LIBNUMA "Enable libnuma usage (Linux only)" ON)
if(ENABLE_LIBNUMA)
- find_package(Numa)
- if(NUMA_FOUND)
- link_directories(${NUMA_LIBRARY_DIR})
- list(APPEND CMAKE_REQUIRED_LIBRARIES numa)
- list(APPEND CMAKE_REQUIRED_INCLUDES ${NUMA_INCLUDE_DIR})
- list(APPEND CMAKE_REQUIRED_LINK_OPTIONS "-L${NUMA_LIBRARY_DIR}")
- check_symbol_exists(numa_node_of_cpu numa.h NUMA_V2)
- if(NUMA_V2)
- add_definitions(-DHAVE_LIBNUMA)
- message(STATUS "libnuma found, building with support for NUMA nodes")
- list(APPEND PLATFORM_LIBS numa)
- include_directories(${NUMA_INCLUDE_DIR})
- endif()
- endif()
+ find_package(libnuma REQUIRED)
+ list(APPEND PLATFORM_LIBS ${libnuma_LIBRARIES})
+ include_directories(${libnuma_INCLUDE_DIR})
+ add_definitions(-DHAVE_LIBNUMA)
mark_as_advanced(NUMA_FOUND)
endif(ENABLE_LIBNUMA)
option(NO_ATOMICS "Use a slow mutex to replace atomics" OFF)

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cmake_minimum_required(VERSION 3.1)
project(test_package LANGUAGES C)
find_package(libx265 REQUIRED CONFIG)
add_executable(${PROJECT_NAME} test_package.c)
target_link_libraries(${PROJECT_NAME} PRIVATE libx265::libx265)

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from conan import ConanFile
from conan.tools.build import can_run
from conan.tools.cmake import CMake, cmake_layout
import os
class TestPackageConan(ConanFile):
settings = "os", "arch", "compiler", "build_type"
generators = "CMakeToolchain", "CMakeDeps", "VirtualRunEnv"
test_type = "explicit"
def layout(self):
cmake_layout(self)
def requirements(self):
self.requires(self.tested_reference_str, run=True)
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def test(self):
if can_run(self):
bin_path = os.path.join(self.cpp.build.bindirs[0], "test_package")
self.run(bin_path, env="conanrun")

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#include "x265.h"
#include <stdlib.h>
#ifdef WITH_LIB
# ifdef _WIN32
# define TEST_IMPORT __declspec(dllimport)
# else
# define TEST_IMPORT
# endif
TEST_IMPORT const char *test_library_version(void);
TEST_IMPORT void test_library_something(void);
#endif
int main()
{
x265_param * param = x265_param_alloc();
x265_param_default(param);
param->sourceWidth = 640;
param->sourceHeight = 480;
param->fpsNum = 25;
param->fpsDenom = 1;
x265_encoder * encoder = x265_encoder_open(param);
x265_encoder_close(encoder);
x265_param_free(param);
#ifdef WITH_LIB
test_library_version();
test_library_something();
#endif
return EXIT_SUCCESS;
}

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versions:
"3.4":
folder: "all"
"3.2.1":
folder: "all"