#include "libyuv.h" #if HAS_JPEG #include "libyuv/mjpeg_decoder.h" #endif int main() { uint8_t in[16] = {}; uint8_t out[16] = {}; libyuv::ConvertToARGB(in, 16, out, 0, 0, 0, 1, 1, 0, 0, libyuv::RotationMode::kRotate0, 0); #if HAS_JPEG // Test jpeg implementaiton is correctly linked libyuv::MJpegDecoder decoder; decoder.LoadFrame(in, 0); #endif return 0; }