Co-authored-by: aleksandr.vodyanov <aleksandr.vodyanov@avroid.tech> Reviewed-on: https://git.avroid.tech/Conan/conan_build/pulls/14
22 lines
1.3 KiB
Diff
22 lines
1.3 KiB
Diff
diff --git a/a/build/cmake/CMakeModules/AddZstdCompilationFlags.cmake b/b/build/cmake/CMakeModules/AddZstdCompilationFlags.cmake
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index e23b9d6..8d04458 100644
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--- a/a/build/cmake/CMakeModules/AddZstdCompilationFlags.cmake
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+++ b/b/build/cmake/CMakeModules/AddZstdCompilationFlags.cmake
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@@ -22,10 +22,12 @@ endfunction()
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macro(ADD_ZSTD_COMPILATION_FLAGS)
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if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang" OR MINGW) #Not only UNIX but also WIN32 for MinGW
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- #Set c++11 by default
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- EnableCompilerFlag("-std=c++11" false true)
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- #Set c99 by default
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- EnableCompilerFlag("-std=c99" true false)
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+ # It's possible to select the exact standard used for compilation.
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+ # It's not necessary, but can be employed for specific purposes.
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+ # Note that zstd source code is compatible with both C++98 and above
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+ # and C-gnu90 (c90 + long long + variadic macros ) and above
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+ # EnableCompilerFlag("-std=c++11" false true) # Set C++ compilation to c++11 standard
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+ # EnableCompilerFlag("-std=c99" true false) # Set C compiation to c99 standard
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if (CMAKE_CXX_COMPILER_ID MATCHES "Clang" AND MSVC)
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# clang-cl normally maps -Wall to -Weverything.
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EnableCompilerFlag("/clang:-Wall" true true)
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