[DO-981] qt package (!15)

Co-authored-by: aleksandr.vodyanov <aleksandr.vodyanov@avroid.tech>
Reviewed-on: https://git.avroid.tech/Conan/conan_build/pulls/15
This commit is contained in:
Aleksandr Vodyanov
2025-02-13 12:25:48 +03:00
parent 60445ac09e
commit 3759e1163f
228 changed files with 16106 additions and 12 deletions

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cmake_minimum_required(VERSION 3.10)
project(test_package)
find_package(opengl_system REQUIRED CONFIG)
set(SOURCES test_package.cpp)
if(WIN32)
list(APPEND SOURCES win.cpp)
endif()
if(APPLE)
list(APPEND SOURCES osx.mm)
set_source_files_properties(osx.mm PROPERTIES COMPILE_FLAGS "-x objective-c++")
list(APPEND PLATFORM_LIBS "objc")
find_library(APPKIT_LIBRARY AppKit)
find_library(FOUNDATION_LIBRARY Foundation)
if(APPKIT_LIBRARY)
list(APPEND PLATFORM_LIBS ${APPKIT_LIBRARY})
endif()
if(FOUNDATION_LIBRARY)
list(APPEND PLATFORM_LIBS ${FOUNDATION_LIBRARY})
endif()
endif()
add_executable(${PROJECT_NAME} ${SOURCES})
target_link_libraries(${PROJECT_NAME} PRIVATE opengl::opengl ${PLATFORM_LIBS})

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{
"version": 4,
"vendor": {
"conan": {}
},
"include": [
"build/gcc-12-x86_64-gnu17-release/generators/CMakePresets.json",
"build/gcc-11.5-x86_64-17-release/generators/CMakePresets.json"
]
}

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from conan import ConanFile
from conan.tools.build import can_run
from conan.tools.cmake import cmake_layout, CMake
import os
class TestPackageConan(ConanFile):
settings = "os", "arch", "compiler", "build_type"
generators = "CMakeDeps", "CMakeToolchain", "VirtualRunEnv"
test_type = "explicit"
def layout(self):
cmake_layout(self)
def requirements(self):
self.requires(self.tested_reference_str)
def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()
def test(self):
if can_run(self):
bin_path = os.path.join(self.cpp.build.bindir, "test_package")
self.run(bin_path, env="conanrun")

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#include "TargetConditionals.h"
#if TARGET_OS_TV || TARGET_OS_WATCH || TARGET_OS_IPHONE
#else
#import <Foundation/Foundation.h>
#import <AppKit/AppKit.h>
#endif
bool init_context()
{
#if TARGET_OS_TV || TARGET_OS_WATCH || TARGET_OS_IPHONE
return true;
#else
NSOpenGLPixelFormatAttribute pixelFormatAttributes[] =
{
NSOpenGLPFAColorSize, 24,
NSOpenGLPFAAlphaSize, 8,
NSOpenGLPFADoubleBuffer,
0
};
NSOpenGLPixelFormat *pixelFormat = [[NSOpenGLPixelFormat alloc] initWithAttributes:pixelFormatAttributes];
if (!pixelFormat)
return false;
NSOpenGLContext *context = [[NSOpenGLContext alloc] initWithFormat:pixelFormat shareContext:nil];
if (!context)
return false;
[context makeCurrentContext];
return true;
#endif
}

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#include <iostream>
#ifdef __APPLE__
#include <OpenGL/gl.h>
#else
#ifdef _WIN32
#include <windows.h>
#endif
#if defined(__linux__) or defined(__FreeBSD__)
bool init_context() { return true; }
#endif
#include <GL/gl.h>
#endif
bool init_context();
int main()
{
if (!init_context())
{
// std::cerr << "failed to initialize OpenGL context!" << std::endl;
// return -1;
// Don't fail if we can't init the context - won't work on a headless CI
// Instead, if we made it this far, then we were able to #include and link,
// count that as a success!
std::cout << "Linked test, but failed to initialize OpenGL context (headless platform?)" << std::endl;
return 0;
}
const char * gl_vendor = (const char *) glGetString(GL_VENDOR);
const char * gl_renderer = (const char *) glGetString(GL_RENDERER);
const char * gl_version = (const char *) glGetString(GL_VERSION);
const char * gl_extensions = (const char *) glGetString(GL_EXTENSIONS);
std::cout << "GL_VENDOR: " << (gl_vendor ? gl_vendor : "(null)") << std::endl;
std::cout << "GL_RENDERER: " << (gl_renderer ? gl_renderer : "(null)") << std::endl;
std::cout << "GL_VERSION: " << (gl_version ? gl_version : "(null)") << std::endl;
std::cout << "GL_EXTENSIONS: " << (gl_extensions ? gl_extensions : "(null)") << std::endl;
return 0;
}

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#include <windows.h>
static LRESULT CALLBACK WndProc(HWND hwnd,
UINT uMsg, WPARAM wParam, LPARAM lParam)
{
LRESULT res = 1;
switch (uMsg)
{
case WM_DESTROY:
::PostQuitMessage (0);
break;
default:
res = ::DefWindowProc(hwnd, uMsg, wParam, lParam);
}
return res;
}
bool init_context()
{
static const wchar_t * class_name = L"ConanOpenGL";
static const wchar_t * window_name = L"Conan OpenGL";
WNDCLASSEXW wc = {0};
wc.cbSize = sizeof(WNDCLASSEXW);
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = WndProc;
wc.hInstance = ::GetModuleHandle(NULL);
wc.hIcon = ::LoadIcon(0, IDI_APPLICATION);
wc.hCursor = ::LoadCursor(0, IDC_ARROW);
wc.hbrBackground = (HBRUSH) ::GetStockObject(WHITE_BRUSH);
wc.lpszClassName = class_name;
if (!::RegisterClassExW(&wc))
return false;
HWND hWnd = ::CreateWindowExW(0, class_name, window_name,
WS_OVERLAPPEDWINDOW, 0, 0, 0, 0, NULL, NULL, wc.hInstance, NULL);
if (!hWnd)
return false;
HDC hDC = ::GetDC(hWnd);
if (!hDC)
return false;
PIXELFORMATDESCRIPTOR pfd = {0};
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.dwLayerMask = PFD_MAIN_PLANE;
pfd.cColorBits = 32;
pfd.cDepthBits = 16;
int pixel_format = ::ChoosePixelFormat(hDC, &pfd);
if(0 == pixel_format)
return false;
if (!::SetPixelFormat(hDC, pixel_format, &pfd))
return false;
HGLRC hGLRC = ::wglCreateContext(hDC);
if (!hGLRC)
return false;
::wglMakeCurrent(hDC, hGLRC);
return true;
}